Posts

Showing posts from January, 2020

Create and justify a planned animation (M3, D2)

Image
M3: Provide and annotate screenshots of the optimisation process. Include screenshots of the tools used to create these effects. Learning Outcome 3: Be able to create a planned animation When exporting the video I initially used the Source - Apple ProRes 422 to get the video file. However, when going back to the brief I remembered that the video was meant for a website/mobile phone format meaning that a 1.02 Gigabyte file would be far too large. This is because the majority of mobile users wouldn't want to download a 1 Gigabyte + app just for a video and information about a zombie march. I therefore opted for the H.264 video codec to export the file. By doing this I brought down the file size of the animation to 159 Megabyte by trading the size of the file for a small decrease in my product's video quality. However, because the animation was meant to be used on computers or mobile phone users, this small decrease in video quality will most likely not affect most users be...

Create and justify a planned animation (P5, P6)

Image
Learning Objective: P5: Create the content for the animation Learning Outcome 3: Be able to create a planned animation The lighting of the animation was a lamp that I had and used near the set of the production. When making the characters I realised that the clay I used didn't stick to my green screen as well as I hoped it would. As a solution, the characters in my animation had paper clips in their feet to make them more stable. When applying the green paper to my background I solely used glue as an adhesive.  Anything else could run the potential of ruining the set or potential gluing the figures to it. For the camera I used a GoPro because of the high resolution photographs it takes and the wide angled lens which allowed me to face it very near the set of the animation Because of the low angled set and my lack of tripod, to prop the GoPro up I used Lego and Blacktack to ensure there would be minimal movement of the GoPro inbetween photographs ta...